Add gaming helper

This commit is contained in:
Ryan Hughes
2025-09-21 23:01:41 -04:00
parent be6614b2b1
commit 0a2c106a41
3 changed files with 171 additions and 1 deletions

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#!/bin/bash
# Gaming Helper for Hyprland
# Runs as a service in the background to perform tasks that can't be accomplished with only
# hyprland rules
# Usage: omarchy-gaming-helper.sh [--debug]
DEBUG_MODE=0
[[ "$1" == "--debug" ]] && DEBUG_MODE=1
# Track if we have active games
GAMES_ACTIVE=0
log_debug() {
[[ $DEBUG_MODE -eq 1 ]] && gum log --level debug "$@"
}
log_info() {
gum log --level info "$@"
}
# Monitor Management
apply_gaming_scale() {
log_info "Applying integer scaling for gaming"
# Get all monitors and apply integer scaling
hyprctl monitors -j | jq -r '.[] | "\(.name) \(.width) \(.height) \(.refreshRate) \(.x) \(.y) \(.scale)"' | \
while read -r name width height refresh x y scale; do
# Round scale to nearest integer
integer_scale=$(awk "BEGIN {printf \"%.0f\", $scale}")
log_info "Setting $name from scale $scale to $integer_scale"
hyprctl keyword monitor "$name,${width}x${height}@${refresh},${x}x${y},$integer_scale"
done
}
restore_monitor_settings() {
log_info "Restoring monitor settings"
hyprctl reload
}
# Game Detection
is_steam_game() {
local class="$1"
[[ "$class" == steam_app_* ]]
}
count_active_games() {
hyprctl clients -j | jq -r '[.[] | select(.class | startswith("steam_app_"))] | length'
}
# Event Handlers
handle_window_open() {
local event="$1"
# Parse: openwindow>>address,workspace,class,title
IFS=',' read -r address workspace class title <<< "${event#openwindow>>}"
if is_steam_game "$class"; then
log_info "Steam game opened: $title ($class)"
# Apply scaling on first game
if [[ $GAMES_ACTIVE -eq 0 ]]; then
apply_gaming_scale
fi
GAMES_ACTIVE=$((GAMES_ACTIVE + 1))
# Apply fullscreen
hyprctl dispatch fullscreenstate 2 2 "address:$address"
fi
}
handle_title_change() {
local event="$1"
# Parse: windowtitlev2>>address,title
IFS=',' read -r address title <<< "${event#windowtitlev2>>}"
address="${address#0x}"
# Get window class and tags
local window_info=$(hyprctl clients -j | jq -r --arg addr "0x$address" \
'.[] | select(.address == $addr) | "\(.class) \(.tags)"')
if [[ -z "$window_info" ]]; then
return
fi
read -r class tags <<< "$window_info"
# Handle gamescope windows (Battle.net, etc)
if [[ "$class" == "gamescope" ]]; then
if [[ "$tags" == *"game"* ]] && [[ "$tags" != *"game-launcher"* ]]; then
log_info "Gamescope game detected: $title"
hyprctl dispatch fullscreenstate 2 2 "address:0x$address"
elif [[ "$tags" == *"game-launcher"* ]]; then
log_info "Gamescope launcher detected: $title"
hyprctl dispatch fullscreenstate 0 0 "address:0x$address"
fi
fi
}
handle_window_close() {
local event="$1"
local address="${event#closewindow>>}"
# Count remaining games
local remaining_games=$(count_active_games)
log_debug "Window closed, remaining games: $remaining_games"
# Restore settings when last game closes
if [[ "$remaining_games" -eq 0 ]] && [[ $GAMES_ACTIVE -gt 0 ]]; then
log_info "No games remain, restoring settings"
restore_monitor_settings
GAMES_ACTIVE=0
else
GAMES_ACTIVE="$remaining_games"
fi
}
# Main Event Loop
main() {
log_info "Gaming helper started (debug=$DEBUG_MODE)"
socat -U - UNIX-CONNECT:$XDG_RUNTIME_DIR/hypr/$HYPRLAND_INSTANCE_SIGNATURE/.socket2.sock | \
while read -r event; do
log_debug "Event: ${event:0:80}..."
case "$event" in
openwindow*)
handle_window_open "$event"
;;
windowtitlev2*)
handle_title_change "$event"
;;
closewindow*)
handle_window_close "$event"
;;
esac
done
}
# Start
main